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Chivalry 2 patch notes
Chivalry 2 patch notes











  • Zooming in with a ranged weapon is now only available to the subclasses with the Focus perk.
  • This only applies to the owner that launched said arrow or bolt
  • Arrows and bolts are now automatically picked up when walked over.
  • Players can now throw/drop a weapon when Out of Combat.
  • Disabled early overhead tracers to prevent instant overheads.
  • Addressed a bug where picking up a dagger would not bind to an inventory slot.
  • Bots no longer add to combo chain score count.
  • Addressed a bug where knights could spawn with no primary weapon when Shuffle mode is enabled.
  • Officer – Addressed a bug where weapons would unlock in the incorrect order.
  • Officer – added the Greatsword to the primary weapon loadout.
  • chivalry 2 patch notes

  • Engineer – increased the instance limit of constructible barricades from 2 to 4 (The carry limit remains the same, so keep an eye out for those resupply crates!).
  • Added the Highland Sword as an unlockable weapon.
  • Clarified class description in regards to the backstab damage bonus only being effective when using native weapons.
  • Increased throwing knife damage from 35 to 40 units.
  • Increased backstab damage from 35% to 50%.
  • Addressed a bug where ragdolls would not be able to be dismembered.
  • When having lost an arm, being attacked on the other arm will result in only a dismemberment and not a lost in HP.
  • Jabbing while having lost the left arm will result in a headbutt.
  • Faster weapons now have a slightly smaller counter window.
  • CHIVALRY 2 PATCH NOTES WINDOWS

  • Counter windows are now variable depending on the speed of the weapon.
  • Addressed a bug where the Longbow would be drawn when selecting the War Bow customization tab in the customization menu.
  • War Axe – fixed pricing issue to allow purchase using crowns.
  • War Bow – fixed a string texture issue for the Superior and Engraved variants.
  • 10 new Face Paint variants (male and female):.
  • Mason – Clan Helmet with four variants, Clan Armour with three variants.
  • Agatha – Balmoral Helmet with four variants, Gallowglass Armour with six variants.
  • Increased all damage values from 5 to 10.
  • Tweaked lean and root motion animations during the special attack for improved attack avoidance.
  • First person camera now ducks to match the player’s head position during the special attack.
  • Special attack’s turn rate has been slightly reduced.
  • Adjusted total ammo count from 20 arrows to 12.
  • chivalry 2 patch notes

  • Added carriable pigs (currently only on Aberfell).
  • Added carriable peasants (currently only on Aberfell).
  • Raid – Increase Druid health from 300 to 400.
  • Raid – Reduce capture rate slightly in stage 3.
  • Raid – Increased fuse time from 60 to 90 in stage 2.
  • chivalry 2 patch notes

    Raid – Slightly reduced stage times over multiple stages.Falmire – VIP health increased from 1000 to 1250.Falmire – Added a closer spawn for attackers after the VIP has progressed past a certain point.

    chivalry 2 patch notes

  • Fixed exploit – Vanguard sprint attack can be set up to be done infinitely.
  • Fixed exploit – Swapping weapons negates the effects of an opponent’s tackle.
  • Addressed a bug where you could sometimes be hit during active riposte.
  • Increased the combination input press window for gamepad users to make throwing easier to execute.
  • Reverted maul changes from House Aberfell Public Test.
  • Adjusted 3p and 1p animations on highland sword to be more consistent with tracers.
  • 12 new Weapon Skins for Greatsword, Messer, and War Club.
  • Two new male Voice Over characters – Agatha Highlander and Mason Berserker.
  • Two Helmet Customization items with 4 Mason and 4 Agatha variants.
  • Two new Armour Sets with 9 variants total.
  • New Playable VIP Character – Mason Druid.
  • New Objective Carriables / throwables – Peasants, Pigs (oink oink).
  • New Team Objective map – The Raid on Aberfell.
  • Chivalry 2 1.13 Patch Notes (2.4) – FebruUpdate Highlights











    Chivalry 2 patch notes